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PolyCast #134: All's Fair in Love and Civ
Updated: 2011-11-05 20:56:32
Description: In 'Forum Talk' (02m15s), concern over a tactic being seen as cheating in a co-operative Civilization IV multiplayer game, on the use of Airports and air lifting in CivIV and CivV (10m39s) and sharing food between cities within your empire in either ...more...

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PolyCast #131: Not Just a Lame Clip Show VII
Updated: 2011-10-29 23:24:18
Description: Under the 'Open Mic' (00m34s), being proactive in Civilization IV warfare (recorded for and on the general difficulty of CivIV and CivV (recorded for Episode 124). Next in 'Senate' (08m30s), whether or not to accept Friendship offer from a remote civ...more...

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ModCast #45: Agility +1
Updated: 2011-10-27 00:48:37
Description: In the first topic (01m48s), on Civilization V and its assorted Downloadable Content (DLC). Then in the second topic (27m30s), continuing the modding 'Curriculum' series with the spiral cycle of agile mod development....more...

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PolyCast #132: Make No Promises
Updated: 2011-10-22 21:42:25
Description: Under 'Open Mic' (02m15s), reacting to some responses to the most previous episode the show. In 'Forum Talk' (05m57s), an argument to modify the movement and effect of Great Generals in Civilization V, dealing with quitters in Civ multiplayer, and us...more...

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PolyCast #131: Not Just a Lame Clip Show VI
Updated: 2011-10-15 21:36:32
Description: In 'Forum Talk' (01m00s), are one-tile island cities worth the effort (recorded for Episode 112); has anyone ever made a defensive pact (recorded for Episode 120) (08m03s); the purpose of Hydro Plants (recorded for Episode 122) (20m15s); should jungl...more...

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PolyCast #130: Not So Cut and Dry
Updated: 2011-10-08 21:59:07
Description: Under 'Open Mic' (02m15s), reacting to some responses to the most previous episode the show. In 'Forum Talk' (05m57s), an argument to modify the movement and effect of Great Generals in Civilization V, dealing with quitters in Civ multiplayer, and us...more...

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RevCast #35: On Top of It All
Updated: 2011-10-03 02:48:56
Description: In the first topic (04m29s), an update on the Civilization: Revolution tournament scene co-ordinated through the game's official forums. In the second topic (05m58s), an overview of China, the CivRev "Civ of the Month". Next in the third topic (09m55...more...

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TurnCast #08: Inability to Speak
Updated: 2011-10-01 18:40:35
Description: Credit where credit is due. Snippets from assorted co-operative multiplayer games including: mute singing; catchphrase reminder; new hobby; proper response; and hearing bread.....more...

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PolyCast #129: The Letters T and Eh?
Updated: 2011-09-24 20:04:07
Description: In 'Forum Talk' (02m30s), using Civilization IV Governor's ability to stop growth in a city, seeing an incorporation of a colonization system (11m55s) and another means to war without diplomatic penalty (25m19s), both in CivV....more...

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TurnCast #07: Out Loud
Updated: 2011-09-17 21:48:12
Description: Enticing incentives. Snippets from assorted co-operative multiplayer games including: waiting game; being morbid; microphone folly; mention mistake; and peanut gallery....more...

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Nominate PolyCast in 2011 Podcast Awards
Updated: 2011-09-15 03:14:17
Description: Visit podcastawards.com between September 15th-30th and nominate PolyCast in the 2011 Podcast Awards! Nominate the show in, and only in, both the 'Best Produced' and 'Gaming' categories. Be sure to include a valid email address to verify your nominat...more...

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PolyCast #128: Open to Abuse
Updated: 2011-09-10 21:26:37
Description: In 'Forum Talk' (02m30s), using Civilization IV Governor's ability to stop growth in a city, seeing an incorporation of a colonization system (11m55s) and another means to war without diplomatic penalty (25m19s), both in CivV. Then under 'Miscellaneo...more...

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TurnCast #06: Not Hearing This
Updated: 2011-09-04 21:39:07
Description: Lucky beneficiary. Snippets from assorted co-operative multiplayer games including: madhouse greeting; delayed reaction; forgotten opponents; singing opportunity; and show influences....more...

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RevCast #34: Return on That Investment
Updated: 2011-08-31 16:40:17
Description: In the first topic (01m39s), in overview of the Civilization: Revolution "Civ of the Month", the Greeks. Next in the second topic (06m17s) on the start, and Ancient Era, as Greece in the game. With the third topic (16m10s), carrying on into the Medie...more...

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ModCast #44: Code Vultures
Updated: 2011-08-30 23:56:24
Description: In the first topic (01m29s), leading off the show's modding "Curriculum" series, the 'why': when to do so for yourself versus for public use (07m14s); when to publish an initial community release (17m23s); when to update a mod, balancing stability ag...more...

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PolyCast #127: Lot of Resetting Still
Updated: 2011-08-27 19:42:13
Description: In the 'News' (01m08s), on the August 2011 patch for Civilization V being just released, and on the game's new Downloadable Content (DLC) in the form of Korea and "Wonders of the Ancient World" (23m17s). Then under 'Open Mic' (44m53s), responding to ...more...

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TurnCast #05: Stuck in the Groove
Updated: 2011-08-21 06:18:35
Description: Worth repeating. Snippets from assorted co-operative multiplayer games including: that's what; getting horses; singing harmonies; could just; and rhythmic rapping....more...

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PolyCast #126: Dividing by Zero
Updated: 2011-08-13 16:19:52
Description: In the first cluster of four-topic Civilization V strategy in 'Senate' (01m48s), moving from a starting Settler position), the importance of rivers for cities (07m49s, when to prioritize a Granary city improvement build (09m05s), and if and when to b...more...

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TurnCast #04: Technical Difficulties
Updated: 2011-08-08 01:52:01
Description: Time to walk away. Snippets from assorted co-operative multiplayer games including: good ear; microphone on; much echoing; one-tile islanding; and microphone breathing....more...

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RevCast #33: The Way to Handle It
Updated: 2011-07-31 05:17:48
Description: In the first topic (00m54s), the precarious nature of building roads in Civilization: Revolution (recorded for Episode 13). In the second topic (02m43s), late game play in using fighters, bombers and technology tree choices (recorded for Episode 27)....more...

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PolyCast #125: The Ripple Effect
Updated: 2011-07-30 16:24:13
Description: In 'Forum Talk' (01m50s), responding to a statement made by the President of 2K Studios in an interview that strategy games are 'not contemporary'; preferring a number of aspects of Civilization IV or V; rolling back to an earlier version of CivV fol...more...

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ModCast #43: Good Day, Earthlings
Updated: 2011-07-27 23:29:06
Description: In the first topic (01m03s), carrying the mantle of self-promotion, introducing regular panelists and guest. Then in the second topic (17m29s), all about 'Civ V Unofficial Patch and Thal's Balance Mod'....more...

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PolyCast Promo 15
Updated: 2011-07-25 22:53:36
Description: This first sampler from the fifth season gives would-be and current listeners a sense of the content and atmosphere of the show. Select moments are excerpted from the one-hundred-and-ninth through one-hundred-and-twenty-first episodes and mixed toget...more...

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TurnCast #03: Peace to Pieces
Updated: 2011-07-23 06:16:47
Description: Removal of association. Snippets from assorted co-operative multiplayer games including: getting fresh; girl tactics; counting self; patience practice; and not counting....more...

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PolyCast #124: Patch Your Eye Out
Updated: 2011-07-16 18:40:08
Description: In the 'News' (02m22s), initial impressions following first playthroughs of the substantial June Civilization V patch. Starting with Social Policies, the conversation then moves onto science and technology, including Research Agreements (13m22s); Inf...more...

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RevCast #32: Wreak Havoc
Updated: 2011-07-13 17:39:06
Description: In the first topic (01m42s), turning on the spotlight on the Civilization: Revolution 'Civ of the Month' of choice: the Germans. Next in the second topic (03m43s), an overview of the strength that is Germany in CivRev. Moving onto the third topic (07...more...

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PolyCast #123: Not Just a Lame Clip Show V
Updated: 2011-07-09 16:09:33
Description: In 'Miscellaneous (Part 1 of 2)' (01m00s), accounting for the most nuclear weapons launched in a game of Civilization IV (recorded for Episode 85). In 'Senate (Part 1 of 2)' (04m16s), maximizing the mechanics of technology 'bulbing', and whether maki...more...

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PolyCast #122: The Proof Is In the Pudding
Updated: 2011-07-02 19:42:09
Description: In 'Forum Talk' (01m38s), weighing the advantages of using a Civilization V Great Artist to 'culture bomb' over its other uses. Next, in 'News' (12m16s) extensive coverage of the the then-up-and-coming June/July 2011 patch for CivV. Following a thoro...more...

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RevCast #31: Revolters Wanted
Updated: 2011-06-30 22:34:51
Description: In the first topic (00m45s), a report on a then-ongoing Head-to-Head tournament (H2H) of Civilization: Revolution as co-ordinated over the game's official forums (recorded for Episode 25). Next in the second topic (02m46s), on the involvement of 'Zef...more...

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PolyCast Focus: Civilization: World
Updated: 2011-06-29 02:40:06
Description: For 'Introduction', an introduction to Civilization: World, a strategy/online multiplayer-hybrid game to bring Civ to the Facebook platform. On 'Impressions', panelists share what their initial impressions were upon learning of the game being in deve...more...

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PolyCast #121: Not Just a Lame Clip Show IV
Updated: 2011-06-25 05:07:40
Description: Under 'Miscellaneous (Part 1 of 2)', on interest and desirability for Civilization: World, then still with its original Civilization: Network title (recorded for Episode 91) and the Trading Post improvement replacing Civilization IV's Cottages in Civ...more...

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PolyCast #120: Pounce Like a Tiger
Updated: 2011-06-18 19:53:24
Description: In 'Forum Talk (Part 1 of 2)' (01m44s), critiquing Civilization V's National Wonders to come up with a 'best of' list, with the National College in a steady lead. Next in 'Miscellaneous' (24m20s), an extension on the first topic, debating the merits ...more...

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TurnCast #02: Make It So
Updated: 2011-06-11 20:38:29
Description: Ask afterwards. Snippets from assorted co-operative multiplayer games including: pun quality; armpit distances; cutting out; first served; and pirate impressions....more...

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PolyCast #119: Depending Upon the Numbers
Updated: 2011-06-04 21:24:03
Description: Under the 'Open Mic' (02m19s), responding to an email from a frequent listener on bringing the Permanent Alliances (PAs) concept from Civilization IV into CivV. In the 'News' (10m15s), the first walkthrough video of Civilization: World having been re...more...

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TurnCast #01: Make It So
Updated: 2011-06-02 00:31:16
Description: Shocking one and all. Snippets from assorted co-operative multiplayer games including: roll call; needing another's land; demanding capitulation; city gifting; and kicking trash....more...

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RevCast #30: Of Extremes Really
Updated: 2011-06-01 03:09:28
Description: In the first topic (04m02s), an overview of the Zulus in Civilization: Revolution, the chosen 'Civ of the Month'. In the second topic (07m19s), pressing the outset Zulu advantage. Following into the third topic (11m24s), acting swiftly as this civili...more...

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PolyCast #118: Everything Comes From Somewhere
Updated: 2011-05-21 15:16:43
Description: In the 'News' (01m39s), first preview and fact sheet for CivWorld surfaces which leads to much discussion. Next in the 'Senate' (20m00s), returning to top Unique Units for Civilization V to consider the Reinassance, Industrial and Modern Eras -- agai...more...

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PolyCast #117: Skillful In That Regard
Updated: 2011-05-07 18:54:09
Description: In the 'News' (01m15s), new Downloadable Content (DLC) for Civilization V is now available for purchase. Next in 'Forum Talk' (13m16s), maintaining a preference to do no exploring in, and criticism of the calcuation of Victory points in, CivV; then, ...more...

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RevCast #29: Challenge That Conventional Wisdom
Updated: 2011-04-30 19:43:50
Description: In the first topic (02m22s), introducing the Civilization: Revolution "Civ of the Month" (COTM), Japan. In the second topic (05m23s), the varying usefulness of the bonuses the Japanese enjoy in the game. Moving into the third topic (11m24s), playing ...more...

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PolyCast #116: Not a Paraphrase
Updated: 2011-04-23 16:19:24
Description: In the 'News' (01m10s), dissecting the list of the latest upcoming patch for Civilization V. Next under 'Open Mic' (014m57s), responding to not one, but two, emails 'on-air': one from a "Patrick M." requesting tips to guide a new Civilization IV play...more...

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PolyCast 'The First 100': A Listen Back
Updated: 2011-04-18 01:24:58
Description: In the 'Preface' (01m07s), introducing this special highlighting episodes from the show's first 100 of them... with #50 in top spot. Covering Episodes 01 to 49 are 'Maki's List' (03m16s) and then 'Dan's List' (06m14s). Then for Episodes 51 and 100 is...more...

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PolyCast #115: There Is That
Updated: 2011-04-09 16:46:39
Description: In 'Forum Talk' (05m59s), tips for different and interesting games in Civilization IV, and who wants wildlife back for Civilization V. Next in the 'Senate' (25m13s), research priority for the Currency technology in CivIV, and then both general city b...more...

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RevCast #28: Kickstart Counterintuition
Updated: 2011-03-31 00:57:35
Description: In the first topic (02m08s), introducing guest 'ScottieX', Civilization: Revolution 'Game of the Week' ('GotW') master. In the second topic (03m56s), routine objectives and typical first turns in a 'GotW' challenge. Onto the third topic (10m57s), pla...more...

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PolyCast #114: Never Hear the End of It
Updated: 2011-03-26 19:02:31
Description: In 'Forum Talk' (02m21s), on initial impressions of the Civilization V 1.0.1.217 patch. Then in the 'Senate' (46m45s), considering the top Unique Units in CivV's Ancient, Classical and Medieval Eras sans those founded in paid-for Downloadable Content...more...

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PolyCast #113: Roll Rights Off The Tongue
Updated: 2011-03-12 20:34:40
Description: In the 'News' (03m15s), there is new Downloadable Content (DLC) for Civilization V: pay-for Polynesia, and three freebie multiplayer map types. Next in the 'Research Lab' (15m14s), the pursuit of unhappiness; randomizing technology acquisition; an id...more...

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RevCast #27: Nerve Wracking and Nail Biting
Updated: 2011-03-01 02:38:01
Description: In the first topic (03m42s), recounting highlights from a recently completed "Best of 5" Civilization: Revolution tournament conducted through the game's official forums... and the setup for the next iteration. In the second topic (09m44s), tactic to...more...

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PolyCast #112: Let It At That
Updated: 2011-02-26 20:27:03
Description: In 'Forum Talk' (02m50s), in-depth consideration and analysis of the massive February patch notes for Civilization V, and removing city bombardment for cities that are garrisoned. Then in 'Community Focus' (49m58s), all about the oldest and largest C...more...

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PolyCast #111: Slightly More Balanced
Updated: 2011-02-12 21:44:32
Description: In 'Forum Talk (Part 1 of 2)' (02m16s), the position that Civilization V's resources need to adapt as the game advances in time, and arguing that cities are too strong on defence. In the 'Senate' (14m03s), spreadsheeting CivV diplomacy by its numbers...more...

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RevCast #26: Somebody's Going to Get Hosted
Updated: 2011-02-01 02:32:41
Description: In the first topic (00m57s), lack of modding capabilities in Civilization: Revolution (from Episode 08). In the second topic (02m35s), violent nature of CivRev multiplayer: perception or reality (from Episode 11). Moving into the third topic (04m54s)...more...

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PolyCast #110: Plausible Deniability
Updated: 2011-01-29 21:13:09
Description: In 'Open Mic (Part 1 of 2)' (01m55s), answering a letter from a listener regarding naval combat in Civilization V and how it differs from previous Civ titles. Following in 'Forum Talk' (11m19s), the "Chick Parabola" and CivV relevancy, and liking or ...more...

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PolyCast #109: Starting to Speak Nerd
Updated: 2011-01-15 22:28:53
Description: In the 'News' (01m34s), Civilization V Lead Designer Jon Shafer leaves Firaxis Games and joins Stardock Systems; Civilization: Network is renamed Civilization: World, with an alpha testing opportunity; version 1.0.1.135 patch for CivV is now availabl...more...

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PolyCast Promo 14
Updated: 2011-01-06 04:46:39
Description: This second sampler from the fourth season gives would-be and current listeners a sense of the content and atmosphere of the show. Select moments are excerpted from the ninty-fifth through one-hundred-and-eighth episodes and mixed together....more...

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PolyCast Announcement: PolyCast Going Live
Updated: 2011-01-01 21:26:17
Description: PolyCast has an announcement to make: January 8, 2011 at 12PM ET (North America) marks the recording of Episode 109 of the show... and you're invited! PC is switching to a live format effective immediately....more...

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